I guess that roguelike games are all about taking risks and trying a lot, hoping for a lucky configuration in randomly generated environment. I do not have much patience for playing roguelikes, but this one, it looks excellent, equally in aesthetics, detail and accessibility.
Oh No! Timmy has gone into the sewers again. You must rescue him. You must Rescue Timmy!
A short roguelike made for #7DRL. Press Escape to display help. Requires Chrome. (The game may not run on other browsers.)
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Lovely little game! Ellen said hi :)
Very sophisticated aesthetic. What did you make this with?
Nice little game! Like the text mode aesthetic - reminds me of old classic roguelikes and also a bit of ZZT / Megazeux. Its simplicity is also appealing. Haven't beaten it yet though!
pretty cool! runs fine in Firefox. is there a way to attack a rat before it attacks you? i could not seem to.
Thanks! The rats move quickly so they often attack before you can. Best to just keep clear!
I think what timconceivable meant was that it seems that they can attack-move while we can't. Anyways, other than that unfairness, I love how the blood splatters onto the walls! I think this is the first ASCII roguelike I've played that does that.