I guess that roguelike games are all about taking risks and trying a lot, hoping for a lucky configuration in randomly generated environment. I do not have much patience for playing roguelikes, but this one, it looks excellent, equally in aesthetics, detail and accessibility.
Nice little game! Like the text mode aesthetic - reminds me of old classic roguelikes and also a bit of ZZT / Megazeux. Its simplicity is also appealing. Haven't beaten it yet though!
I think what timconceivable meant was that it seems that they can attack-move while we can't. Anyways, other than that unfairness, I love how the blood splatters onto the walls! I think this is the first ASCII roguelike I've played that does that.
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I really like this little game. Neat ascii, excellent choice of colors!
I guess that roguelike games are all about taking risks and trying a lot, hoping for a lucky configuration in randomly generated environment. I do not have much patience for playing roguelikes, but this one, it looks excellent, equally in aesthetics, detail and accessibility.
Lovely little game! Ellen said hi :)
Thanks mate :)
Very sophisticated aesthetic. What did you make this with?
Thanks :) It's made with Typescript + React. It's all DOM too.
Nice little game! Like the text mode aesthetic - reminds me of old classic roguelikes and also a bit of ZZT / Megazeux. Its simplicity is also appealing. Haven't beaten it yet though!
pretty cool! runs fine in Firefox. is there a way to attack a rat before it attacks you? i could not seem to.
Thanks! The rats move quickly so they often attack before you can. Best to just keep clear!
I think what timconceivable meant was that it seems that they can attack-move while we can't. Anyways, other than that unfairness, I love how the blood splatters onto the walls! I think this is the first ASCII roguelike I've played that does that.